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November 19, 2022

Kao the Kangaroo Hands-on preview – GodisaGeek.com

There are plenty of forgotten gaming franchises left behind by publishers as time moves forward. Many of these are mentioned regularly on social media, with fans clamouring for a surprise announcement of a series reboot. Games like F-Zero, Star Fox and Banjo Kazooie may well come back one day, but what about the lesser known series? What happened next in the life of Dr Muto? Is Rocket still a Robot on Wheels? What would a Vectorman game look like in 2022? Well we may not have the answers to those questions, but we do get to play a Kao the Kangaroo game this year.
Until today I had forgotten that Kao the Kangaroo was an early 2000s platformer. Originally launching on Dreamcast, the marsupial headlined two sequels and a couple of Game Boy spinoffs before vanishing in 2005. Now Tate Multimedia are bringing back Kao for the modern era of video games, and before the summer launch I had the opportunity to play a level of the upcoming punch-em-up.
It’s a family affair for Kao this time around. With his sister missing, Kao will be once again donning his magical boxing gloves. Alongside this tragedy, he’s also got a long lost father to investigate and various martial arts animals under the influence of a dark power to dispatch. It’s going to be a busy summer for our furry hero.
A screenshot of Kao the Kangaroo
The stage I got to play seemed like a pretty early one, set in a dark forest full of dangerous swamp water and frogs looking for a scrap. Although perhaps not the best place to show off the colourful art style of Kao, it was still a rather striking backdrop to jump around in.
Controlling Kao is incredibly straightforward, with a moveset that anybody who’s played a 3d platformer will instantly click with. He can jump, double jump and spin in the air like any good platforming marsupial, alongside a roll and some cheeky combat skills. There’s more than a slight whiff of Bandicoot in quite a few aspects of Kao the Kangaroo, right down to the level of polish put into every aspect of the game.
It wouldn’t be a 3d platformer without collectibles, and there are plenty to gather in Kao. Coins are scattered everywhere, as well as a certain amount of gems, scrolls and the letters that spell our hero’s name. Because the demo was only a single stage I have no idea what they are needed for, but they sure were nicely and appropriately hidden in crevices between bad guys.
A screenshot of Kao the Kangaroo
Combat in Kao the Kangaroo is simple but effective, with an amount of punching you’d expect from a boxing glove wearing protagonist. A few bashes of the X button will let loose a three punch combo, and once you’ve built up a special metre you can use Y to send out a powerful shockwave attack. I also got to try out a single use boomerang, which was particularly useful for sending heavy weights dropping onto unsuspecting frogs for an easy croak.
There were a few interesting elements in the stage that I appreciated. One section involved hitting crystals to activate otherwise transparent platforms. Another saw progress blocked by a wall with a circuit puzzle that involved spinning tiles around. I’m hoping that the variety keeps coming in the full release.
Kao the Kangaroo is showing signs of being a fantastic 3d platformer, but from the demo level I didn’t really see anything particularly unique and exciting. Obviously I was only able to say one level though, and the level of polish is immediately apparent. If collecting doohickeys and jumping over spikes sounds like a good time, Kao the Kangaroo should probably be on your watchlist.
Kao the Kangaroo will launch on PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and Steam this summer. There’s a free demo on Steam right now.

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