God of War Ragnarok is one of the most anticipated games of this year, and it could actually fix one of the biggest problems of the series.
God of War Ragnarok is one of the most anticipated games of this year, and it could actually fix one of the biggest problems the series had lately.
God of War (2018) was unarguably one of the most critically acclaimed games of all time. Be it the narrative, the graphics, or the gameplay, the game managed to deliver on all fronts. After experiencing a thrilling storyline, players could also do tons of things in the post-game as well, which offered them quite a challenging experience. In fact, one of the optional bosses, Sigrun, the Valkyrie Queen, which can be summoned after defeating all the eight Valkyries, is regarded as one of the toughest bosses in the history of gaming, when players play the game on the highest difficulty.
However, one thing that has been a widespread problem in the game was the lack of enemy variety. And one would find this criticism even from the hardcore lovers of the game, so it’s not that there is some kind of bias governing it. While there is still some kind of variety in the mobs, the bosses are outright bad to be clear about it. You end up fighting the same trolls in the entire game for the most part, with their attacks changing to some extent along the way. The enemy design does indeed do a lot of injustice to the entire game. In fact, the developers had themselves acknowledged this, and stated that they wanted to have more enemy types, but it would have elongated the development process even further.
However, when it comes to God of War Ragnarok, this issue will likely be fixed, as Santa Monica is one of Sony’s most prestigious studios and it is expected that they would act readily upon the feedback from the last game. In fact, the developers have themselves mentioned that the enemies in the game will be “harsher” and more “varied”, and there will be a number of new creatures that players will fight against.
With the game set to release in 2022 itself, we should be learning more about it and getting the release date soon enough.
Md has been working as a game journalist for the past five years and has written for Screen Rant, Game Rant, and a number of other leading media outlets. He is pursuing Masters in Computer Science and is really passionate about gaming and technology. You can find him cracking complex coding problems during the day, and covering the latest happenings in the industry at night.