Ghostwire: Tokyo is an open world action-adventure title developed by Tango Gameworks and published by Bethesda Softworks.
It is set in the city of Tokyo, where people are mysteriously vanishing, and the player, armed with supernatural powers, must be the one to unravel the mysteries.
“I think that when things calm down a bit more, and when I’ve cooled down a bit more, I’ll have ideas for DLC and sequels, and I’ll want to make them,” says Kenji Kimura.
Performance improvements for PS5 and PC, along with a Yokai Volume slider to adjust the Tengu’s sound level, are also included.
Surviving a Visitor-infested city isn’t easy but having more health and SP will give you an edge. Here’s how to go about increasing both.
A couple of new releases are in the top 2 positions for last week’s physical sales charts in the UK, but Ghostwire: Tokyo has failed to make the top 10.
Tokyo resident Akito teams with spirit detective KK to unravel the mass disappearance of the city’s population in the new first-person title.
“Thanks to the emergence of game subscription services over the past few years, we feel that it is now possible to make games on a smaller scale,” says Tango boss Shinji Mikami.
Tango Gameworks boss Shinji Mikami confirms that John Johanas – the director of The Evil Within 2 – is working on something non-horror.
As you dive into the spooky, fog-covered open world of Tokyo, keep these handy pointers in mind.
Pre-orders of the Digital Deluxe Edition on PS5 can play the full game now. Pre-loads are live for PC ahead of its release on March 25th.
30 FPS has been specified as the target but PC players can run the game in 60 FPS or at an uncapped frame rate depending on their set-up.
Pre-loads start today at 10 AM PT/1 PM ET/5 PM GMT on Steam. North America and South America can start playing at 9 PM PT on March 24th.
Ghostwire: Tokyo’s open world structure is formulaic, but the game still boasts enjoyable combat, fun exploration, and well-designed quests.
New IGN video showcases Ghostwire: Tokyo running on a PC with all settings set to “Cinematic Quality” and full ray tracing enabled.
“If there’s an opportunity to create DLC, then that’s something that we’ll probably want to think about,” says producer Masato Kimura.
New details have emerged on the graphical and technical aspects of the upcoming Ghostwire: Tokyo’s PC version.
Adaptive triggers, haptic feedback and the in-built speaker are all utilized, whether in combat or exploring the city of Tokyo.
High Frame-Rate options for Quality and Performance Mode, with and without V-Sync, are also available for players to choose.
If you’re just completing the main missions, then it will be about 15 hours. This bumps up to 30 to 40 hours if you also do all of the side content.
After having gone through the first two chapters of the game over the course of roughly five hours, here are our key takeaways.
Watch Akito and KK exploring Tokyo and battling various Visitors ahead of the game’s launch on March 25th for PS5 and PC.
Tango Gameworks’ first person action-adventure title is launching for PC and PlayStation 5 in a little over two weeks’ time.
Set in Shibuya, the prelude visual novel – titled “The Corrupted Casefile” – will lead directly into the events of the upcoming game.
Tango Gameworks’ newest title is its biggest yet and launching exclusively for PS5 and PC in March. Here’s what you need to know.
Though the upcoming first person action-adventure game was originally meant as a new The Evil Within title, it changed enough during development that Tango ultimately decided to make it its own thing.
Goethe’s Faust, Solaris, and Ukiyo-e woodblock prints are just some of the things that have influenced the title which releases March 25th.
Deluxe Edition also revealed which includes the Streetwear Outfit Pack, Shinobi Outfit and Kunai Weapon with the base game for $80.
Releasing on March 25th for PS5 and PC, the story sees Akito teaming with a mysterious spirit named KK to defeat the Visitors roaming Tokyo.
Sony has also confirmed that those who purchase the game’s Deluxe Edition will get additional bonus content and three days of early access.
A leaked preview of the upcoming action game mentions a March 24 release date, along with new gameplay and story details.
Tango Gameworks’ action-adventure title is slated for early 2022, and a recent PlayStation Store leak may have given the final release date away.
More evidence continues to mount for Tango Gameworks’ upcoming spooky action-adventure game possibly approaching release.
Insider Tom Henderson also believes that Sifu, Horizon Forbidden West and Hogwarts Legacy could appear in February’s rumored State of Play.
Tango Gameworks and Bethesda’s action-adventure game is scheduled to launch sometime in early 2022, but doesn’t yet have an exact release date.
The PS5’s DualSense helps in discerning between different abilities while the response from the triggers grows as you become stronger.
Tango Gameworks’ upcoming action-adventure title shows off first person combat, a city in disarray, and much more.
Tango Gameworks seeks to protect the health of its employees. However, it’s looking to show more of the title “in the coming months.”
Tango Gameworks’ upcoming action adventure title also seemingly targets dynamic 4K resolution with ray tracing and HDR enabled.
Tango Gameworks’ upcoming action title is leveraging the controller in some interesting ways.
The new dates come from Sony’s CES.
The action title will join Deathloop as an exclusive for the same period of time.
However, future Bethesda titles will come to Xbox, PC and “other consoles on a case by case basis.”
Unjamming weapons in Deathloop and charging energy in GhostWire: Tokyo are just some of the uses.
The developer hopes to deliver “deliver a fun experience packed with ominous, mysterious, and spooky elements.”
Tango Gameworks’ Shinji Mikami reveals the same in a new video.
Learn more about the terrifying Visitors you’ll encounter in supernatural Tokyo.
Both titles will utilize the PS5’s hardware and DualSense features like haptic feedback.
Shinji Mikami’s horror epic is going next-gen.
The game was in pre-production for “a few years.”
GhostWire: Tokyo has “an interesting parallel to DOOM Eternal,” Hines adds.
The sudden departure raises some questions on the game’s development.
We’ve yet to see Tokyo, but Ikumi Nakamura is already thinking of other places to go.
Is this normal or paranormal?
People are disappearing, and it’s suitably spooky and bizarre.
Additionally, DOOM Eternal’s multiplayer will allegedly let you play as demons.
Please announce The Evil Within 3, Mikami-san.