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You remember Ikumi Nakamura from her appearance a few years ago at E3 introducing Tango Gameworks’ Ghostwire: Tokyo, right? Since then, she left Tango Gameworks to form her own studio. Nakamura has also now teamed up with Kaizen Gameworks (the folks behind Paradise Killer) to work on their next game.
Details are scant at the moment, apart from a tweet from Kaizen Gameworks announcing the partnership. “Working with [Nakamura] has been a dream come true,” exclaims Kaizen’s tweet. “We’re making something amazing together and we can’t wait to share it with you.”
Meanwhile, Tango Gameworks is still working on getting Ghostwire: Tokyo ready for its 2022 release for PlayStation 5 and the Xbox Series.
Writer/Artist/Gamer from the Great White North. I try not to be boring.
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Crystal Dynamics aren’t putting all their focus on resurrecting the Legacy of Kain series. They’ve struck a deal with Amazon Games to develop a new Tomb Raider entry, which will see Crystal Dynamics will develop a new multiplatform title, with Amazon Games providing full support and publishing the game globally.
Promising it to be “the biggest, most expansive Tomb Raider game to date,” the title will be powered by Unreal Engine 5. No release date has been set as of yet for the title, which is currently in development. It’s again quite the turnaround from earlier in the year when Crystal Dynamics was sold to Embracer Group by Square Enix.
“Tomb Raider is one of the most beloved IPs in entertainment history,” said Amazon Games vice president Christoph Hartmann. “Amazon Games is committed to bringing players games of the highest quality, from the best developers, across all variety of platforms and genres, and we’re honored by the opportunity to work with this storied developer and franchise.”
“Crystal Dynamics has an extraordinary opportunity following our acquisition by Embracer to redefine what a publishing relationship is for Tomb Raider,” said Scot Amos, head of studio at Crystal Dynamics. “Transformative is what we’re looking for, and with Amazon Games, we found a team that shares our creative vision, ambitions, and values for a Lara Croft universe across the spectrum of possibilities.”
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